![]() ![]() If your ROM is running, or you load your ROM, the window should look similar to this:ĬonnectorLib Lua Connector 2.2.0 (LuaSocket 3.On my machine this was C:\Program Files (x86)\EmoTracker\Connectors\snes9x. In the Lua Script window, click "Browse." and navigate to the EmoTracker Lua script directory for Snes9x.Open Snes9x-rr and select File > Lua Scripting > New Lua Script Window. ![]() Right-click the "Auto Tracking" icon (□) in the bottom-right corner of EmoTracker and select SNES > Lua.When you click on the link to Github the first link you land on will be the Home. Supports DOSBox, FCEUX, Snes9x, Fusion, and VBA-M right now. Open EmoTracker and select your tracker. Things it doesnt get you: snes, canoe, snes classic, rom, smc, sfc. Star 23 Code Issues Pull requests Discord Rich Presence (RPC) for emulators.The x86-64 version was not compatible with the Lua scripts that came with my version of EmoTracker. Note: I needed the x86 version of Snes9x-rr for my setup. The latest release of Snes9x-rr can be downloaded from github. Instead, this feature was added to the Snes9x-rr fork of Snes9x and is maintained there separately. However, if you're using vanilla Snes9x there doesn't seem to be any interest from the developers to support this feature. Setting Up Auto-tracking in EmoTracker with SNES9X for A Link to the Past Randomizer Autotracking with Snes9xĪuto-tracking is done by running a Lua script in Snes9x which exposes the emulator's game memory to EmoTracker through a "socket" interface. snesclassicsmods tutorial GitHub - KMFDManic/Hakchi2-CE: Tool that allows you to add more games to your NES/SNES Classic. ![]()
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